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Software of the Month Club 1998 March
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Software of the Month Club 1998 March.iso
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gnrm32
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readgin.tx_
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readgin.tx
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1997-10-05
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265 lines
Gin Rummy (Version 6.3) - READGIN.TXT
=====================================
This file contains the following section:
Revision History
See the MeggieSoft Games README.TXT file for information
concerning:
Introduction
System Requirements
Installation
Registration
Distribution
Frequently Asked Questions
Revision History
----------------
Version 1.x - Development versions.
Version 2.0 - Beta test version
Version 2.1 - First shareware release. Fully functional.
Version 2.2 - Minor improvements and problem fixes.
Version 2.3 - Improved opponent skill algorithms
Version 3.0 - Custom card backs
- "Trim Corners"
- "AutoMouse - Dialogs"
- "Series Scoring"
3.01 - Maintenance release
3.02 - Maintenance release
Version 3.2 - "No Layoff On Gin" changed to "Layoff On Gin"
- "Display Deadwood"
- Expanded "Hint"
- Double-click discard
- "Check Meldable Discard"
- "Check Missed Layoff"
- "AutoSave"
- "AutoStart"
Version 3.3 - Trapping and ignoring a double-clicks
- Manual arrangement of cards in player's hand
- "No Sorting"
- "Ace Can Meld High"
- "Ellwood Gin"
- "No Bell"
- "Display Error Box"
Version 4.0:
Display - Enhanced 3D cosmetics for main display window.
- Almost all texts now displayed "unbolded".
- Improved handling of "Large Fonts" display mode.
- Dialog background color can now be changed.
- Card-by-card dealing.
- "Quick Deal"
- "Assist" button in some dialog boxes.
- "On-Screen" scoresheet.
- Other on-screen counters moved to status bar.
- Scoremasts display player name and opponent skill.
- Gin Rummy main window is now dynamically resizable.
- Four screen resolution sizes plus custom resizing.
- Four different card sizes.
- "Knock" display highlighting (Oklahoma rules).
- "Deadwood" display highlighting.
Interface - ALT key with the left mouse button is equivalent to
the right mouse button.
- "Drag and Drop".
- Ability to set aside cards as a separate group.
- Top stock card displayed while the mouse is down.
- New status bar button to invoke Assist!
Assistant - "Recall", "Deduce" and "Show Distribution" options.
Sound - MIDI music files support.
- "Shuffle" and "Play Card" sound effects.
- "Speak-To-Me" synthesized speech capability.
Logic - Improved opponent logic.
- Improved Suggest (hint) facility.
Rules - "Must Gin".
Miscellany - "AutoMouse" options moved to "Player" menu.
- AutoPlayer information counter displays.
- Various minor improvements.
- Some maintenance fixes.
Price - The registration fee has increased to $15 ($20 with
diskette) and a new registration coding introduced.
Version 4.01 - Maintenance release
- Fixed problem with misreported player deadwood
count.
- Fixed problem with Ace not being able to be melded
high by the player.
- Fixed problem where Ace deadwood value was
incorrectly calculated when Ace Can Be High is
selected.
- Fixed errors in help file (Rules Menu section)
4.02 - Maintenance release
- Fixed problem with "cut for deal" display at larger
screen resolution sizes.
- Fixed the occasional "Invalid Property Value" problem.
- Fixed "Type Mismatch" problem.
4.03 - Maintenance release
- Fixed problem with not allowing player to lay off
all cards in hand when opponent has knocked.
- Added shuffle after cut for deal to ensure player
doesn't take advantage of card positions in the
deck.
4.04 - Maintenance release
- Fixed problem where Hall Of Fame scores were not
being correctly reported.
4.05 - Maintenance release
- Fixed problem where Music details were sometimes
not correctly updated after having been changed.
- Display of cards dealt now in order (non-dealer
receives first card).
- Corrected window positioning when window size
equals screen resolution setting.
- Updated help file and order form to accomodate
release of Pinochle.
- Fixed problem of Hall Of Fame being incorrectly
displayed when "Speak-To-Me" option is enabled.
4.06 - Maintenance release
- Detects invalid sound file definitions and
ignores sound instead of giving "Bad File Name"
message.
- Fixed failure to show "True Corners" on some
melded cards.
4.07 - Fixed problem where card display in player's
hand was sometimes not correctly refreshed when
highlighting and melding.
- Altered shuffle method to overcome reports of same
hands sometimes being redealt.
4.08 - Tracked down and fixed reshuffle problem between
rounds.
Version 4.1 - Fixed problem of sometimes not detecting ability
to layoff last card after opponent lay-down.
- Fixed occasional problem of opponent declaring
that it wants the discard and then either
offering it to the player or taking a card from
the stock.
- Fixed problem of card sometimes not appearing in
player's hand after electing to take discard
refused by opponent.
- Incorporated WinSpeech technology as an
integral part of Gin Rummy. WinSpeech is
licensed by MeggieSoft Games from PC WholeWare.
- Speak-To-Me facility now includes ability to
change pitch, tempo, and volume.
- Changes to file selection facility for music and
sound effect files.
Version 4.2 - Added rule options for Run Melds and Rank Melds
only.
- Improved handling when missing speech file is
detected.
- Fixed problem of abrupt exit from File Selector
when a referenced directory has been removed.
Version 5 - No such version. Skipped to synchronize with
new MeggieSoft Games version numbering.
Version 6 - Reorganized menus to Windows 95 style (even
when running under Windows 3.x). Added Edit
Preferences feature to consolidate configuration
and rule options.
- Right-clicking now displays a pop-up menu of
frequently used main menu options.
- Released both 16-bit and 32-bit versions. 16-bit
versions continue to use GINRUMMY.INI for saving
option preferences; 32-bit versions use the
registry.
- Added card movement animation with adjustable
animation speed (may be suppressed via Preferences
options.)
- Added visual Drag-and-Drop to display card as it
is dragged (may be suppressed via Preferences
options.)
- Added custom mousepointer cursors.
- Scores may be displayed either as scoremasts, or
in the title bar, or in the status bar.
- Melds may now be laid down card-by-card.
- Freely selectable optional table and mat
background images (wmf or bmp).
- Freely selectable card back images (wmf or bmp).
- Cards are now completely rectangular (no grey
corner flash) except when "Rounded Corners" option
is selected.
- Highlighted card color tint now customizable as an
alternative to using a negative image.
- Added "Tool Tips" for status bar buttons.
- "Silent Deal" speeds card-by-card dealing when
"Play Card" sound effect is active.
- VBCTL3D.VBX support dropped (3-D effects are now
supported from within the Visual Basic programming
language).
- New "Start Button"
- Help menu now provides access to readme files and
MeggieSoft Games web site (if system configured for
internet access).
- Sound synchronization is now suppressable for users
who find that their systems give problems when
Gin Rummy waits for silence between sound effects
and speech outputs.
- The double-clicking method of protecting against
accidental discarding has been replaced by a
confirming pop-up menu entry.
- The Default player settings are no longer used as
defaults for other players. All defaults are the
factory defaults.
- Added Gin Off bonus (separate from Undercut) for
when an undercut involves laying off all cards.
- Added Additional Box Bonuses option for Gin, Undercut,
and Gin Off.
- Completely rewritten help file.
- Various other minor improvements.
- Maintenance fixes to address reported problems.
Version 6.1 - Fixed bug whereby a previously finished game
scoreboard was being continued when the program
was next run
- Replaced sound effects with uncopyrighted sound
files
- 32-bit versions now work correctly with Windows NT
- Card selection now works correctly with staggered
hand displays
- Minor bug fixes and cosmetic improvements
Version 6.2 - Improved scoresheet on long games (stop overwriting)
- Fixed refreshing of deadwood counter when card taken
from discard pile
- Inhibited hint on unfinished melds
- Reduced animation speed for slower settings (to
smooth animation on fast systems)
- 32-bit versions now examine GINRUMMY.INI for previous
16-bit registration information when first run
- Other maintenance fixes
Version 6.3 - Fixed occasional problem of same card being cut for
each player
- Improved supression of menu actions when game
activity is processing. Fixed clearing of menu
supression after actions have been supressed.
- Fixed occurences of bell/beep sounding when bell
has been selected as being supressed.
- Improved detection and ignoring of double-clicking
the mouse.
Gin Rummy ⌐ MeggieSoft Games 1995-1997. All Rights Reserved.